MA GAME DESIGN
Academy of Art University, SF, CA
The final presentation of my MA Game Design portfolio can be viewed or downloaded here
Alternatively, much of the same images and video can be viewed on this site below
Included looping videos have sound - unmute to activate!
In the wake of society's end, a corrosive, tar-like marsh is engulfing North America, consuming cities, and morphing all life into mindless thralls.
Play as Brook : a lone survivor desperately moving through the marsh.
Discover the sole structure resisting consumption - the Blackmire Building. Standing alone. How is it still here? What secrets does it hide?
Welcome to Blackmire is the product of joint effort for a group assignment.
Since then, we have continued to work on the project in our free time for an additional semester - and plan to continue the project going forward.
Game Engine : Unreal (v4, v5)
Production Time : 15 wks x 15 hrs
My key roles : Producer, Software Engineer, Game Designer, UX Designer
Neil Deatrick : Level Design, Narrative
Tayloré Hopkins : 2D Artist (Character & Environment)
Alexander Lahti : Concept, 3D Modeler (Character & Environment)
Run & jump to navigate terrain and avoid the toxic marsh
Interact with the environment to discover clues & solve puzzles
Vault over objects that are blocking the path
Exposure to the marsh substance increases rate of infection
Collect vials created by Blackmire to reduce infection
Climb structures to access areas high up
Thralls can detect the player by both sight & sound!
Sneak past thralls if you want to avoid being chased!
Quickly cross sinking platforms so not to fall in the marsh
Watch out for toxic ooze contaminant outside the marsh
Discover the secrets of Blackmire from within their research facility
Collect key cards to advance progress within the building
MISC. DESIGN WORK
RAPID GAME DEV.
A game every 2-3 days…
(sprites are online resources)
MONSTER MATCH
MATCHING GAME
Match monster cards to their corresponding weakness to destroy them. Avoid matching two identical monsters or lose a life!
Unreal (v4)
Production : 15 hours
CURSE COLLECTOR
STATIC PLATFORMER
Assume the role of a treasure thief to capture a sacred treasure and escape. A secret curse will twist the return path on its head.
Unreal (v4)
Production : 15 hours
SPACE RACE
RACING GAME
Utilize power-ups effectively to reach the destination planet within target time.
Watch out for dangerous asteroids.
Unreal (v4)
Production : 15 hours
YŌKAI MANOR
MAZE GAME
Navigate a haunted house to rescue your friend. Harness the power of a flashlight to defeat monsters and unlock puzzles.
Unreal (v5)
Production : 15 hours
CITY RHYTHM POP
RHYTHM GAME
Sync keyboard input to the timing of beats
Track by Japanese DJ : Mondo Grosso
Unreal (v4)
Production : 15 hours
RABBIT ROULETTE
TURN-BASED RPG
Take your chances as the fortune rabbit with magical roulette powers – resulting in anything from amazing rewards to bad luck!
Unreal (v4)
Production : 15 hours
CITY RHYTHM POP
PLATFORMER
Sync keyboard input to the timing of beats
Track by Japanese DJ : Mondo Grosso
Unreal (v5)
Production : 15 hours
RABBIT ROULETTE
HACK & SLASH
Take your chances as the fortune rabbit with magical roulette powers – resulting in anything from amazing rewards to bad luck!
Unreal (v5)
Production : 15 hours